LAST CALLTake a seat

HOW TO PLAY · 2–6 PLAYERS

Blind Bid

Five dice under each cup. Every bid counts the whole table. Raise it, or call liar.

The deal

Everyone starts with five dice. You can see your own roll; the other cups stay hidden. The last player with dice wins.

Make a bid

A bid says how many dice of a face you think are on the table. Four fives means at least four dice showing five across every player’s cup. Ones count as wild for faces two to six. A bid on ones counts only ones.

Raise or challenge

On your turn, increase the quantity, or choose a higher face at the same quantity. You can also challenge the latest bid. Everyone reveals their dice: if enough match, the challenger loses a die. If the bid falls short, the bidder loses a die.

The next round

The remaining dice are rolled again. The loser opens if they still have dice; otherwise the next survivor opens. Lose your last die and you’re out. You can keep watching the table.

Read the table

Count your own matching dice, then look at how many dice remain under the other cups. Your bid can go beyond the matches in your own cup. The other cups may make up the difference, and you can bluff.

If time runs out

Each turn lasts 60 seconds. Running out of time costs a die.

Try it at the practice table

Choose How to play beside Blind Bid on the home screen for an interactive guide. You can also open it from your table.